Game Guides
Guides created by the community to help users mod games.
Information in this section is meant to help users mod games and inform them as to what NOMM can or cannot do for each one.
Support Ratings
Each game is given a “Support Rating” similar to protonDB’s, that represents how easy it is to mod with NOMM:
| Icon | Name | Description |
|---|
| gold | NOMM can handle most mods (>80%) but there may still be some that are not supported, or there are some minimal actions to do outside of NOMM to support mods. |
| silver | NOMM can handle a majority of mods (>50%), but there are a significant amount that are not supported, or there are some non-insignificant actions to do outside of NOMM to support mods. |
| bronze | NOMM can handle some mods (<50%) but is mainly considered as a tool for niche mod flows, or simply handling nexus downloads. |
Contributors
This section is maintained by NOMM community volunteers, who have spent time working to help bring you easy to understand guides.
List of currently supported games
Can’t find your game?
If you see your game is missing from the list, please don’t hesitate to add support for it by checking out the intructions here
1 - Baldur's Gate 3
Frameworks / utilities supported
| Name | Description |
|---|
| Norbyte’s Script Extender | “For people that just want to press one button and have everything correctly asigned.” |
Manual actions required
NOMM can only handle mods that do not require installation via BG3MM.
If a mod needs to be installed in the bin directory, it should work.
If the mod requires injection into the game and modification of a load order file, it won’t.
I recommend that users use NOMM to handle the native loader mods and the in game mod manager for all standard mods.
Current configuration file
name: "Baldur's Gate 3"
steam_id: 1086940
mods_path:
- path: "{game_path}/"
name: Native
description: "Used for native mods that require the Native mod loader, such as the 'Native Camera Tweaks' mod."
nexus_id: "baldursgate3"
essential-utilities:
norbyte-script-extender:
name: "Norbyte's Baldur's Gate 3 Script Extender"
version: 1.5
creator: Norbyte
creator-link: https://github.com/Norbyte
source: "https://github.com/Norbyte/bg3se/releases/download/updater-20240430/BG3SE-Updater-20240430.zip"
utility_path: "bin/"
enable_command: ""
2 - Ready or Not
Frameworks / utilities supported
Manual actions required
No manual action required
Current configuration file
name: 'Ready or Not'
steam_id: 1144200
mods_path: "Content/Paks"
nexus_id: "readyornot"
3 - The Witcher 3
Frameworks / utilities supported
Manual actions required
No manual action required
Current configuration file
name: 'The Witcher 3'
steam_folder_name: 'The Witcher 3'
steam_id: 292030
nexus_id: "witcher3"
gog_id: 1207664643
mods_path: mods/
4 - Warhammer 40,000: Darktide
Frameworks / utilities supported
Manual actions required
Summary
The only manual action required is editing the load order added by DML.
A button is available to open it in the user’s favourite text editor in the utilities tab.
Details
To install mods on Warhammer 40K Darktide, you need to install a utility called “Darktide Mod Loader”.
On NOMM, this can be done directly via the utilities tab, simply click the download and install buttons.
After this, you will be able to download all of your mods through a supported modding platform.
Once you are done downloading, installing, and enabling all the mods, you will have to edit the load order text file.
To do so, simply go on the utilities tab and click the “Edit Load Order” button.
The instructions should be displayed in the file itself, but basically you need to write the name of the mods on each line.
If you do not do this, your mods will not be enabled.
Current configuration file
name: 'Warhammer 40,000: Darktide'
steam_id: 1361210
mods_path: mods/
load_order_path: mods/mod_load_order.txt
nexus_id: "warhammer40kdarktide"
essential-utilities:
darktide-mod-loader:
name: Darktide Mod Loader
version: 1.5
creator: Talon-d
creator-link: https://github.com/talon-d
source: "https://github.com/talon-d/darktideML-4linux/releases/download/1.5/darktideML-4linux1-5.zip"
utility_path: ""
enable_command: "chmod +x tools/dtkit-patch; sh handle_darktide_mods.sh --enable"