<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Documentation on NOMM - Native Open Mod Manager</title><link>https://nomm.moe/docs/</link><description>Recent content in Documentation on NOMM - Native Open Mod Manager</description><generator>Hugo</generator><language>en</language><atom:link href="https://nomm.moe/docs/index.xml" rel="self" type="application/rss+xml"/><item><title>Adding support for your game</title><link>https://nomm.moe/docs/adding-your-game/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://nomm.moe/docs/adding-your-game/</guid><description>&lt;p&gt;One of the main ideas behind this project is that games are defined by easy to create config &lt;code&gt;.yaml&lt;/code&gt; files.
This means that anyone can create a simple yaml for their game and submit it to the project with little to no coding knowledge and the tool will automate the rest.&lt;/p&gt;
&lt;p&gt;This yaml file will need to be placed in &lt;code&gt;[nomm root folder]/default_game_configs&lt;/code&gt;&lt;/p&gt;
&lt;p&gt;For instance, if you would want to add support for Stadew Valley, you would create a &lt;code&gt;[nomm root folder]/default_game_configs/stardew_valley.yaml&lt;/code&gt; file.&lt;/p&gt;</description></item></channel></rss>