Overview of the app

A quick tutorial on how to use the app

Initial (first-time) setup

NOMM comes with a really simple onboarding experience.

It will ask you for basic information like where you want to store downlaods, and where you want to store your mods in staging.

Staging & Downloads folder selection

Keep in mind that:

  • Since NOMM uses symlinks, there is no obligation to keep the staging folder on the same drive as your games.
  • NOMM will create its own game-specific folders in both the downloads and staging folders.
  • NOMM will not create a parent folder in the folder you have selected. That folder will act as a parent folder

To clarify, this will be the file structure for downloads:

[download-folder-you-selected]
|-- Skyrim
|   |-- mod_1.zip
|   `-- mod_2.7z
|-- Warhammer 40K Darktide
|   |-- mod_1.zip
|   |-- mod_2.rar
|   `-- mod_3.zip
`-- Final Fantasy XII
    `-- mod_1.7z

And this will be the file structure for staging:

[staging-folder-you-selected]
|-- Skyrim
|   |-- mod_1
|   |   |-- mod_1_files
|   |   `-- more_mod_1_files
|   `-- mod_2
|       `-- mod_2_files
|-- Warhammer 40K Darktide
|   |-- mod_1
|       `-- mod_1_files
|   |-- mod_2
|       `-- mod_2_files
|   `-- mod_3
|       `-- mod_3_files
`-- Final Fantasy XII
    `-- mod_1
        `-- mod_1_files

Nexus API key

You have the option to add your Nexus API key to NOMM to enable mod and metadata downloads.

This API key can be obtained from the Nexus website via this link and scrolling all the way down.

You may also obtain it yourself by following these steps:

  • Click on your avatar top right,
  • Select Site Preferences
  • Select the API keys tab on the left

And then in the same way, you will have to scroll all the way down to obtain your API key.

Once you have copied it, you can simply paste it directly in NOMM.

Giving NOMM access

NOMM will need access to a few paths to work properly. The first thing NOMM will do once initial setup is over is scan your libraries that are configured on supported platforms.

Once it has done that, it will request that the user give it access to those libraries AND the previously selected paths for downloads and staging.

As much as NOMM will be able to continue functionning without the access to all libraries, NOMM will not be able to launch without write access to the downloads and the staging folder as that would directly impact its ability to mod literally any game.

Once you have used the command generated by NOMM, you will have to restart it for those new access rights to be provided to the app.

And that’s it, you’re done!

Launcher

The launcher is where all the library-based logic happens.

It has a library of games detected by NOMM.

To start modding simply select one of the game posters.

You can also refresh the list by using the refresh button top right.

Finally, there are some configuration options editable from this screen as well by selecting the cog wheel top right.

Dashboard

Once you’ve selected the game you want to mod, you will be greeted by the dashboard with three tabs.

Last modified June 7, 2026: Initial work on quick setup page (4a31d30)